Is "scroll tearing" a symptom of scanline interrupts taking too long? was tagged assembly, graphics, 8080 and game-boy. I took 8080 off, because the Game Boy doesn't have an 8080 in it, and I took assembly off because the question isn't about assembly.
But now I'm not sure. The tag usage for assembly says:
Assembly languages in general, of any architecture. Use with the particular processor’s tag as appropriate.
For questions about the assembly language of a microprocessor or CPU.
If specific to a particular processor, please also use the appropriate processor tag.
This question isn't about the assembly language, but it's about interrupts and cycle counting, something that you only really do in assembly. So did I make the right call?