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user3840170
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What does Arqade support?

###What does Arqade support? IdentifyIdentify This Game (in all forms) used to be allowed on Arqade. However, a distinction was made to separate two types of 'Game Identification':

Why did we face these problems?

###Why did we face these problems? PersonallyPersonally I think it's a number of different factors: an overwhelming number of ITG questions being asked, the (generally younger) demographic the site caters to, even the feature-set of Stack Exchange at the time the discussions were happening. We faced a large swathe of low quality questions from drive-by users, and we lacked stuff like custom close reasons and review queues which have made site curation a lot easier over the years.

So what's in it for Retrocomputing?

###So what's in it for Retrocomputing? SayingSaying all the above, you'd think that ITG on Arqade was all bad, which wasn't the case. The reason that banning memory-based identifications was so controversial on Arqade, is that there were a lot of gems hidden among the muck. The ITG questions where users interacted with us and had a vested interest in finding an answer, were the good, well maintained and well received ones.

###What does Arqade support? Identify This Game (in all forms) used to be allowed on Arqade. However, a distinction was made to separate two types of 'Game Identification':

###Why did we face these problems? Personally I think it's a number of different factors: an overwhelming number of ITG questions being asked, the (generally younger) demographic the site caters to, even the feature-set of Stack Exchange at the time the discussions were happening. We faced a large swathe of low quality questions from drive-by users, and we lacked stuff like custom close reasons and review queues which have made site curation a lot easier over the years.

###So what's in it for Retrocomputing? Saying all the above, you'd think that ITG on Arqade was all bad, which wasn't the case. The reason that banning memory-based identifications was so controversial on Arqade, is that there were a lot of gems hidden among the muck. The ITG questions where users interacted with us and had a vested interest in finding an answer, were the good, well maintained and well received ones.

What does Arqade support?

Identify This Game (in all forms) used to be allowed on Arqade. However, a distinction was made to separate two types of 'Game Identification':

Why did we face these problems?

Personally I think it's a number of different factors: an overwhelming number of ITG questions being asked, the (generally younger) demographic the site caters to, even the feature-set of Stack Exchange at the time the discussions were happening. We faced a large swathe of low quality questions from drive-by users, and we lacked stuff like custom close reasons and review queues which have made site curation a lot easier over the years.

So what's in it for Retrocomputing?

Saying all the above, you'd think that ITG on Arqade was all bad, which wasn't the case. The reason that banning memory-based identifications was so controversial on Arqade, is that there were a lot of gems hidden among the muck. The ITG questions where users interacted with us and had a vested interest in finding an answer, were the good, well maintained and well received ones.

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Robotnik
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###So what's in it for Retrocomputing? Saying all the above, you'd think that ITG on Arqade was all bad, which wasn't the case. The reason that banning memory-based identifications was so controversial on Arqade, is that there were a lot of gems hidden among the muck. The onesITG questions where users interacted with us and had a vested interest in finding an answer, were the good, well maintained and well received ones.

###So what's in it for Retrocomputing? Saying all the above, you'd think that ITG on Arqade was all bad, which wasn't the case. The reason that banning memory-based identifications was so controversial is that there were a lot of gems hidden among the muck The ones where users interacted with us and had a vested interest in finding an answer, were the good, well maintained and well received ones.

###So what's in it for Retrocomputing? Saying all the above, you'd think that ITG on Arqade was all bad, which wasn't the case. The reason that banning memory-based identifications was so controversial on Arqade, is that there were a lot of gems hidden among the muck. The ITG questions where users interacted with us and had a vested interest in finding an answer, were the good, well maintained and well received ones.

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Robotnik
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Robotnik
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Robotnik
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